Chain Axe and Dagger - Texture Pass
My goal was to create final looking textures in a Warhammer game (make it cool!).
For the chain axe, I tried to get more contrast between different types of metals, and injecting some colours to create some visual interest.
For the dagger, I knew I wanted a gradient of color of red shooting up the blade, and bits of green contrasting from the top.
Programs used: Zbush, Maya, Substance, and Marmoset Toolbag